AiS Challenge Team Abstract

Team Number: 024

School Name: Clovis High School

Area of Science: Mathematics

Project Title: Trivial Ant

 

 


We plan to examine the classic "trivial ant" problem. This problem puts an "ant" in a very simple universe where conditions absolutely dictate actions. With this mode of operation, we govern the ant with very simple "If-Then" rules. An example would be phototropism:IF left phototransistor(light sensor) reads "1"(on) THEN turn left, or "IF standing on Black square, THEN move right", etc We want to move on then and make the ant semi-autonomous because then we can give it basic subcommands to have it do something useful without getting stuck, or being able to avoid obstacles in a 3-d world. By beginning with a 2-dimensional world, we simply tell the ant what it needs to do and how to do it. When we move on to a 3-dimensional world, the ant then needs to be able to respond accordingly to obstacles such as walls, holes, hills, dips, etc. This will give us the opportunity to develop our programming skills and to try some graphics applications.

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