AiS Challenge Team Abstract

 

Team Number: 7

School Name: Alamogordo

Area of Science: Computer graphics modelling and art

Project Title: Modelling Photorealistic Clouds in Two and Three Dimensions

 

 


Clouds are a critical part of any realistic 3D graphics scene generated by a computer. However, today's cloud modelling algorithms are lacking; some types of clouds can be generated easily, but it is difficult to generate a full range of clouds in a 3D scene, especially in a realtime environment, such as a computer game. We hope to develop algorithms to efficiently generate many types of clouds. We plan to do this by building on top of existing algorithms such as Perlin noise, and developing new mathematical algorithms to model real clouds.

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