AiS Challenge Team Abstract
Team Number: 7
School Name: Alamogordo
Area of Science: Computer graphics modelling and art
Project Title: Modelling Photorealistic Clouds in Two and Three Dimensions
Clouds are a critical part of any realistic 3D graphics scene generated by a
computer. However, today's cloud modelling algorithms are lacking; some
types of clouds can be generated easily, but it is difficult to generate a full
range of clouds in a 3D scene, especially in a realtime environment, such as
a computer game. We hope to develop algorithms to efficiently generate many
types of clouds. We plan to do this by building on top of existing algorithms
such as Perlin noise, and developing new mathematical algorithms to model real
clouds.
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