The Healing Process: A Simulation of Wounds

Team: 11

School: Santa Fe Preparatory Sch

Area of Science: Medicine/ Biology


Proposal: We want to compare two types of cuts, a puncture and a laceration, and simulate their healing processes. A puncture is a small hole in the skin that is caused by a long sharp object such as a nail. A laceration is a deep cut or tear in the skin which can be caused by sharp objects such as a knife. Lacerations tend to bleed while punctures usually don’t. We will research other completed scientific investigations surrounding the comparison of these two cuts and build our project around the questions and conclusions they established. We want to verify and simulate their conclusion in our model. We will make the size, depth, and color a constant. There will be no infections on either of the two cuts since infections are usually caused either by the object cutting or poor treatment afterward and are not applicable to most wounds when treated correctly. We will also assume that there are no additional injuries caused by the event. Our simulation will depict the cut from the earliest stages, after the initial cleaning, until it is completely healed and/or there is scarring visibility. To create this simulation we will use NetLogo. By working with NetLogo we want to incorporate many visual representations into our presentation. We want to create graphs of time vs bleeding, time vs scarring, and time vs wound size (these graphs would be scatterplots with time as the x-axis and bleeding and/or inflammation as the y-axis)), and a table of additional information/ details/ descriptions. The purpose of this experiment is to model wounds and their most efficient healing process.


Team Members:

  Isabel Voinescu
  Caroline Moore

Sponsoring Teacher: Jocelyne Comstock

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